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Exporting capabilities
http://forum.glc-lib.net/viewtopic.php?f=15&t=905
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Author:  laumaya [ Thu Mar 29, 2012 7:03 pm ]
Post subject:  Exporting capabilities

Hello,
:idea: I'm thinking about to export in another format than 3DXML.

@+

Author:  laumaya [ Thu Apr 12, 2012 12:46 pm ]
Post subject:  Re: Exporting capabilities

Only 3 votes... :(
It's seems that export feature is not important..

Author:  tiasimo [ Tue Apr 17, 2012 10:36 am ]
Post subject:  Re: Exporting capabilities

It could be interensting to export it to 3ds...

Author:  gab_ventosa [ Sun Aug 26, 2012 5:53 pm ]
Post subject:  Re: Exporting capabilities

I think STL will be very usefull, thanks for this awesome work.

Author:  laumaya [ Wed Sep 05, 2012 9:06 am ]
Post subject:  Re: Exporting capabilities

Hello,
There is not enough vote...

The next exporting format of GLC_lib will be the 3ds format.

@+

Author:  johnnybegood [ Fri Oct 05, 2012 11:08 pm ]
Post subject:  Re: Exporting capabilities

Cool (even though that was not what I voted for), can't wait to see it implemented in GLC Player. 8-)

Cheers.

Author:  Anthony [ Sat Nov 10, 2012 7:17 am ]
Post subject:  Re: Exporting capabilities

Hi,
Have been using your viewer, nice, a fine job and smooth navigation, looks great.
I see in the git you have been working on a .3ds file format exporter, was there any particular reason to start with that first?
I have been doing a little research myself have you seen this

http://assimp.sourceforge.net/main_features_export.html

Have a look at the assimp viewer and see what you think, they have just the main exports sorted at the moment
Collada ( .dae )
Wavefront Object ( .obj )
Stereolithography ( .stl )
Stanford Polygon Library ( .ply )
with an extensive import library.
Would the Assimp (open asset import library)... now with export, be of any use to you in your development ?
I am not a coder so am not sure if it would be compatible with GLC_Lib. although we live in hope.
I cant wait to be able to get at those 3dxml files.
Keep up the great work.
A

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