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 Rotate the GLC_World object 
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Joined: Sat Dec 31, 2011 11:57 pm
Posts: 13
Post Rotate the GLC_World object
create a GLC_World object from a 3DS file,but the initial position of the object is not the origin of 3D coordinates, how can i rotate the object around its own axis?
First shifted to the origin of coordinates
Then rotate it
Then shift back to the original position
but it seems does not work,the object still rotate around another axis...


Fri Jan 13, 2012 2:16 am
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Joined: Sun Jan 03, 2010 4:27 pm
Posts: 390
Post Re: Rotate the GLC_World object
Can you submit the code you use ?

@+


Fri Jan 13, 2012 8:24 pm
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Joined: Sat Dec 31, 2011 11:57 pm
Posts: 13
Post Re: Rotate the GLC_World object
laumaya wrote:
Can you submit the code you use ?

@+



yeah,i wiil send my code to you later.


Sat Jan 21, 2012 3:44 am
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